Learning Application System in Building Curved Side Space Based on Augmented Reality
DOI:
https://doi.org/10.69747/edu-ij.v1i1.52Keywords:
learning application system, Augmented RealityAbstract
Most students of SMP Ma'arif 3 Bangunrejo find difficulties to learn curved side spaces because they do not know for sure the spacess, formulas, and characteristics of these spacess. In this case, new innovations in learning application media are needed to make students happier, more interested and easier to learn. Therefore, we need a learning application system to implement the material about curved side space. This study aims to produce an Augmented Reality (AR) based learning application system. The process of developing this learning application uses the SDLC (Systems Development Life Cycle) method, namely the Planning, Analysis, Design, Implementation, Testing, and Maintenance stages. Data were collected through observation, documentation, and interview techniques. The results of this study indicated the Augmented Reality (AR) based learning application system for curved side space can be a learning tool for students independently because it is more practical, effective and support students' understanding of Augmented Reality-based curved side space material
References
Akram, R., & Asmita, T. (2021). Analisis Sistem Aplikasi Supply Chain Management Telkom (SCMT) Untuk Teknisi di PT Telkom Kandatel Langsa.JurnalInformatikadanTeknologiKomputer,Vol.02No.02(2021), 70-74.
Alamsyah,N.,&Krisdiawan,R.A.(2021).PembangunanAplikasiSebagaiMedia Pembelajaran Bangun Ruang Tingkat SD/SMP Dengan Menggunakan MetodeMarkerAugmentedReality.JurnalNuansaInformatika,Volume15 Nomor 1, Januari 2021, 23-31.
Ani, I. (2020). Membuat Sendiri Aplikasi Augmented Reality. Jakarta: PT Elex Media Komputindo.
Ardhianto, E., Hadikurniawati, W., & Winarno, E. (2012). Augmented Reality Objek3DimensidenganPerangkatArtoolkitdanBlender.JurnalTeknologi Informasi DINAMIK Volume 17, No. 2, Juli 2012, 107-117.
Arif,M.(2017).PemodelanSistem.Yogyakarta:CVBudiUtama.
Faiztyan, I. F., Isnanto, R. R., & Widianto, D. E. (2015). Perancangan dan PembuatanAplikasiVisualisasi3DInteraktifMasjidAgungJawaTengahMenggunakan Unity 3D. Jurnal Teknologi dan Sistem Komputer, Vol. 3,No. 2, April 2015, 207-212.
Fitriani,H.,Nurmiati,S.,&Utomo,A.N.(2016).PengembanganAplikasiWebsite Perpustakaan Dengan SMS Gateway. Jurnal Rekayasa Informasi, Vol. 5, No.1, April 2016, 14-23.
Habibi, R., & Karnovi, R. (2020). Tutorial Membuat Aplikasi Sistem Monitoring TerhadapJobDeskOperationalHumanCapital.Bandung:KreatifIndustri Nusantara.
Jakarta:ARC Media.
Mubarok, Z. (2019). Perancangan Dan Pembuatan Aplikasi Pembelajaran Bangun Ruang3DBerbasisAndroidDenganMemamnfaatkanAugmentedReality. Computers And Its Applications Journal, Vol. 2, No.1, Juni 2019, 29-38.
Muharam, M., & Persada , A. G. (2020). Implementasi Penggunaan Website Sebagai Media Informasi dan Media Pemasaran Hasil Pertanian dan Peternakan Desa Sumberejo. AUTOMATA, Vol 1, No 2 (2020), 1-4.
Pratiwi,S.(2015).RangkumanPentingIntisari4MataPelajaranUtamaIPA